Mortal Kombat: Annihilation – What We’ve Learned So Far?

While not a favorite of the critics, the original Mortal Kombat movies is deemed by many to be one of the bases titles based on a video game, and it enjoys a cult-classic status. Released in 1997, two years after the first movie, Mortal Kombat: Annihilation failed to make the same impression it considered by many to be a disappointment and one of the worst video games movie ever released, with an abysmal score of 2% on Rotten Tomatoes.

During a recent interview, the writer of the upcoming Mortal Kombat reboot shared some of the lessons which were taught by the failure of Annihilation. There are several aspects which have to be taken into account when you are working on a property like Mortal Kombat, and one of them is the number of characters which could appear in the movies. Fans of the series will know that there are at least 70 individual characters, each with his skills, background, and personality.

Mortal Kombat is one of the most popular franchises in the world, but it is hard to build a cinematic universe due to restrictive costs and licensing agreements. These means that the reboot will feature a diverse cast of characters and there is a limited amount of time which can be spent on exploring them. Many argue that one of the biggest failures of Mortal Kombat: Annihilation stems from the fact that the movie had a very large cast and most of the characters were there for the sake of being present, instead of contributing to the story or action in a meaningful manner.

In the case of the reboot, the writer stated that characters which will make an appearance in the movie will have their background and reasons explained while also being inserted organically into the story. Those who don’t make the cut have a chance to appear in potential sequels.

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